Retailers continue to invest in new ways to engage with customers as well as employees. Businesses spent $100 million on gamification in 2010. That total is estimated to reach $2.8 billion by 2016.
This infographic, courtesy of Engine Yard, highlights the different industries leveraging gamification techniques as well as seven gaming components retailers can use to “gamify” their mobile apps.
Retailers continue to invest in new ways to engage with customers as well as employees. Businesses spent $100 million on gamification in 2010. That total is estimated to reach $2.8 billion by 2016.
This infographic, courtesy of Engine Yard, highlights the different industries leveraging gamification techniques as well as seven gaming components retailers can use to “gamify” their mobile apps.